Unity 3D Car Racing Game Masterclass -Full Video Course

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Unity 3D Car Racing Game Masterclass -Full Video Course
  • 7h 47m Duration
  • 146 Lectures
  • 2502 Views

Unity 3D Car Racing Game Masterclass -Full Video Course

This course will walk you through building an entire video game hands-on and will take you step-by-step through the game development process.

Did you grow up playing car racing games like Need For Speed and Gran Turismo? Do you want to learn how to build car racing games in Unity using C# code? Growing up, racing games always fascinated me. I was intrigued by how the in-game physics was so realistic and how they simulated driving in the game so accurately. This course will teach you how to build a full racing game in Unity, even if you are a beginner. By the end of this course, you will have a full car racing game that you built in Unity from the ground up.

As we build this course, you are going to gain a wealth of knowledge in the different areas of the Unity game engine. Some of the core game development techniques this course will teach you are:
  1. Using C# logic to create SELF-DRIVING AI CARS driving around the track and competing against the player in races.
  2. Implementing a HOT PURSUIT MODE where police cars chase the player.
  3. Working with Unity’s Physics system and understanding how to use components like WHEEL COLLIDERS and Rigidbodies to simulate vehicle movement and interaction with the environment.
  4. Utilizing Unity’s UI system to build a MINI-MAP and other racing heads up displays like a speedometer.
  5. Writing reusable code that can be applied to several different sections of the game. Object-oriented C# scripting techniques for writing CLEAN, REUSABLE CODE.
  6. Learn about the different UI components and how they can be used together to build IN-GAME MENUS and selection screens that efficiently and intuitively respond to user input.
  7. Turn your ideas into code using C# with Unity and build up a set of skills that you can use to build other CAR RACING GAMES and showcase them in your portfolio.

Who this course is for:

  1. Anyone that wants to learn to build car racing games in Unity
  2. Game development students and aspiring game developers
  3. Anyone with basic to mid-level Unity knowledge that wants to level up
By the end of this course, you will have a full game project you developed from the ground up! You will also have some more C# tips and tricks that you can add to your arsenal.
If you want to learn game development or are aspiring to build a career in the game industry, then this course is for you!

What you'll learn

  1. Develop SELF-DRIVING AI CARS that race the player
  2. Build a HOT PURSUIT MODE where AI police cars chase the player's car
  3. Implement CAR CUSTOMIZATION logic with a garage feature
  4. Create SAVE + LOAD game slots using SCRIPTABLE OBJECTS
  5. Toggle between the EXTERIOR and INTERIOR car views during a race
  6. Design a fully functioning racing UI including a LEADERBOARD, SPEEDOMETER, and MINIMAP
  7. Bolster your knowledge of DESIGN PATTERNS and ALGORITHMS and implement them hands-on
  8. Master creating 3D ANIMATIONS, CINEMATOGRAPHY, SPECIAL EFFECTS, and more
  9. Implement a BREAKABLE OBJECTS system in the game world to create engaging and immersive game levels
  10. Includes advanced material and lighting design

Video Size: 5GB

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